Biology of Sport
eISSN: 2083-1862
ISSN: 0860-021X
Biology of Sport
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2/2022
vol. 39
 
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abstract:
Original paper

Small-sided games in amateur players: rule modification with mini-goals to induce lower external load responses

Pascual Bujalance-Moreno
1
,
Pedro Ángel Latorre-Román
1
,
Antonio Martínez-Amat
2
,
Felipe García-Pinillos
3, 4

  1. Department of Corporal Expression. University of Jaen, Spain
  2. Department of Health Sciences. University of Jaen, Spain
  3. Department of Physical Education, Sports and Recreation, Universidad de La Frontera, Temuco, Chile
  4. Department of Physical Education and Sports. Universidad de Granada, Spain
Biol Sport. 2022;39(2):367–377.
Online publish date: 2021/04/21
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The aim of this study was to compare the acute physiological (i.e., heart rate-related variables) and neuromuscular responses (i.e., sprint and jump) and time-motion characteristics (i.e., external load variables) when modifying the game design (possession play vs. mini-goals without a goalkeeper) during 4-a-side in amateur senior football players. Male senior football players (n = 16) performed two formats of small-sided games (SSGs) in two different testing sessions (4-a-side with possession play and mini-goals rule). Differences in time-motion characteristics and physiological parameters of players were measured with the Global Positioning System (GPS), and tested before and after (pre- and post-SSG) for neuromuscular assessment. A repeated measures analysis of variance (ANOVA), with Bonferroni post-hoc test, showed that both SSG formats induced changes in sprint performance (before-after comparison) (p ≤ 0.05). Moreover, the results showed that the variables muscle oxygen saturation, rate of perceived exertion, 85–89% heart rate peak, total distance, total distances at low speed, total distances at high speed, m/min, accelerations at low speed, accelerations of ≥ 2.5 m.s-2, maximal speed, and average speed were statistically significantly different among game conditions. The players’ performances are affected by the inclusion of mini-goals during 4 vs. 4 SSGs. The results provide useful information for training and task design that replicate specific physical demands (i.e., accelerations of ≥ 2.5 m.s-2, total distances at high speed or total distances at low speed).
keywords:

Game design, Conditioning games, GPS device, Physical performance, Testing

 
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