eISSN: 2720-5371
ISSN: 1230-2813
Advances in Psychiatry and Neurology/Postępy Psychiatrii i Neurologii
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2/2024
vol. 33
 
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abstract:
Original paper

Towards comprehending internet gaming disorder: evaluating the psychometric properties of the Polish adaptation of the Craving for Internet Gaming Scale

Tomasz Misiuro
1
,
Agnieszka Misiuro
1
,
Andrzej Cudo
2
,
Mirosław Kowalski
3

  1. Institute of Psychology, University of Zielona Góra, Poland
  2. Institute of Psychology, The John Paul II Catholic University of Lublin, Poland
  3. University of Zielona Góra, Poland
Adv Psychiatry Neurol 2024; 33 (2): 59–66
Online publish date: 2024/07/10
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Introduction
This study aims to adapt and verify the psychometric properties of the Craving for Internet Gaming Scale (CIGS) in a Polish sample. Craving, although observed as significantly associated with Internet Gaming Disorder, is not currently included in its diagnostic criteria. This research addresses the need for scales to measure craving in this particular context.

Material and methods
The research involved a sample of 575 participants. Psychometric analysis, including confirmatory factor analysis, was conducted to assess the CIGS’ reliability and validity. Additional scales, such as the Game Transfer Phenomena Scale, Motives for Online Gaming Questionnaire, and the Depression Anxiety Stress Scales, were used for concurrent validity analysis.

Results
The study results demonstrate the excellent psychometric properties of the Polish adaptation of the CIGS. It showed high reliability in terms of internal consistency and provided evidence for construct validity. Furthermore, it exhibited a positive correlation with various scales associated with problematic video game use and gaming addiction, while also showing a moderate negative correlation with self-control.

Conclusions
Our findings suggest that the CIGS retains its psychometric properties in different cultures, making it a valuable instrument for comprehending craving within the context of Internet gaming disorder. Future research should focus on the adaptation of the CIGS to various cultural settings and the exploration of potential intergroup differences.

keywords:

CIGS, Polish adaptation, Internet gaming disorder, craving for internet gaming, problematic video game use

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